A class to hold Visual Acuity data for the oculus sinister (OS; left eye) and oculus dexter (OD; right eye)
Usage
# S4 method for VAObject,ANY,ANY,ANY
[(x, i, j, ..., drop = TRUE)
# S4 method for VAObject
print(x, ...)
# S4 method for VAObject
show(object)
# S4 method for VAObject
summary(object, weightbest = TRUE, w = c(0.75, 0.25))
Arguments
- x
the object to subset
- i
the rows to subset (optional)
- j
the columns to subset (optional)
- ...
Additional arguments passed to lower functions
- drop
should be missing
- object
A VAObject class object
- weightbest
Logical whether to upweight the best seeing eye. Defaults to
TRUE
.- w
A numeric vector of the weights, first for the best seeing then the worst seeing eye. Defaults to
c(.75, .25)
.
Methods (by generic)
x[i
: extract methodprint(VAObject)
: print methodshow(VAObject)
: show methodsummary(VAObject)
: summary method
Slots
originalOS
the original visual acuity data for the left (ocular sinister) eye
originalOD
the original visual acuity data for the right (ocular dexter) eye
logMAROS
Logarithm of the minimum angle of resolution data for OS
logMAROD
Logarithm of the minimum angle of resolution data for OD
chart.values
the snellen values for each line of the chart used to measure visual acuity. Used for the linear interpolation in the case of partially correct line readings.
chart.nletters
the number of letters on each line of the chart used to measure visual acuity. Used for the linear interpolation in the case of partially correct line readings (+2 is 2/4 of the way to the next line if there are four letters, but only 2/6 if there are six, etc.)
zero
the logMAR value chosen to represent "zero" visual acuity when creating the combined logMAR values for both eyes or taking the arithmetic mean.